13号避难所

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2012年1月20号,2238更新内容!

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发表于 2012-1-20 23:45:03 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
FIXES:
- Junktown Scorpion questlog entry fixed.
修复垃圾镇蝎子任务!
- Correct script for rotgut still.
修改了老鼠酒的脚本
- Gecko Skinning working properly.
- Items dropped by animals (hides, tails, etc.) are removed if critter died by explosion.
蜥蜴皮获得方式改变,动物掉落的东西,如果东西被剧烈的方式杀死,东西将被移除。
- Helmets may be damaged/removed if owner was killed in terrible way (using same mechanics as for body armors since some time).
头盔可以被打坏,打掉?当装备的人被强烈的攻击杀死的时候,就想动物皮一样
- Weapons and armours deterioration rates back to normal (were three times higher).
武器和装甲的损坏速度减慢了
- Machines with chemical components are back in Waterworks and Toxic Cave.


CHANGES (WIP):
- Item slots management updated, it's now possible to wear non-armor items in head slot. If using on-screen awareness, such items are displayed with gray color.
物品装备界面升级?现在不能装备的会显示灰色?

- Gunrunners facility entrance threshold lowered to a reputation of 500. It is still needed to gain a reputation of 1000 to be allowed to enter the facility, but the permission is revoked only if your reputation drops under 500.
Gunrunners进入声望减少到500,但是你还是需要1000声望才能进入  只是一旦声望少于500将会被拒之门外i
- Various quest timeouts changed, including the Gunrunners Courier job, which now has a timeout of 1 hour instead of 4,5.
任务冷却时间改变了         包括进GR的任务变为1小时冷却
- Fixed possible bugs with trees (for firewood) in Klamath Canyon.

克拉玛斯的树的BUG被修复了
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