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2010/10/1 changelog, 小型更新

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发表于 2010-10-2 12:00:24 | 只看该作者 回帖奖励 |正序浏览 |阅读模式
http://fonline2238.net/forum/ind ... 81797;boardseen#new

FIXES:
- Successful lockpick of a car will remove its lock.
- Drugs fixes.
- Typos.
- Building a tent no longer removes any cars on maps (they are moved to the new tent map).
- There's now music on faction base maps.
- Ambient sounds added to a lot of maps where it was missing.
   - Necropolis
   - Glow
   - Hinkley
   - Ghostfarm
- Fixed encounter groups that had unusable weapons equipped.

FEATURES:
- A child near Hub's brahmin pen gives hints for food.
- Some of the encountered Farmers and Homesteaders can be persuaded by factions' leaders to settle in their outpost, and provide their services as gatherers.
- Mick at Maltese Falcon might have some job for an interested wastelander.
- A woman at Junktown's workbench collects certain recyclable items.
- There are items spawning occasionally on a fifth level of the Glow.
- Npcs in towns can accidentally cripple themselves, and require a doctor attention. There's a small reputation boost for both forms of healing.

CHANGES (WIP):
- Brahmin speed decreased (this include followers). Also, most encountered brahmin packs won't act as a group when attacked.
- Timeouts for worldmap encounters removed.
- Mauser damage increased to 8-13
- Desert Eagle damage increased to 12-18
- Magnum Revolver damage increased to 13-19
- Shotgun damage increased to 19-27
- Sawed off Shotgun damage increased to 19-27, shots take 1 less AP
- Laser Pistol damage increased to 20-35
- Magneto Pistol damage increased to 20-35
- Plasma Rifle range decreased back to 24 Hexes
- Knife damage increased to 7-12
- Combat Knife damage increased to 12-19
- Sledgehammer damage increased to 8-16
- Crowbar damage increased to 10-18
- Spear damage increased to 8-12
- Sharpened Spear damage increased to 12-20
- Club damage increased to 8-23
- Switchblade damage increased to 8-15
- Brass Knuckles damage increased to 5-12
- Spiked Knuckles damage increased to 8-20
- Throwing Knife damage increased to 18-40
- Militia disabled in Modoc and Klamath.
- Militia max starts at 8 after taking town, then grows one each hour until 20.
- Caps reward is different for each town (grows for every hour in control like before). Caps reward is resetted when someone else takes town.
   - Modoc: 300 caps/hour
   - Klamath: 450 caps/hour
   - Gecko: 500 caps/hour
   - Den: 750 caps/hour
   - Redding 850 caps/hour
   - Broken Hills: 1000 caps/hour


飛刀提到18-40
是要大家練小李飛刀了嗎...
丟完還可以撿回來呢
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