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2010/10/1 changelog, 小型更新

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楼主
发表于 2010-10-2 12:00:24 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
http://fonline2238.net/forum/ind ... 81797;boardseen#new

FIXES:
- Successful lockpick of a car will remove its lock.
- Drugs fixes.
- Typos.
- Building a tent no longer removes any cars on maps (they are moved to the new tent map).
- There's now music on faction base maps.
- Ambient sounds added to a lot of maps where it was missing.
   - Necropolis
   - Glow
   - Hinkley
   - Ghostfarm
- Fixed encounter groups that had unusable weapons equipped.

FEATURES:
- A child near Hub's brahmin pen gives hints for food.
- Some of the encountered Farmers and Homesteaders can be persuaded by factions' leaders to settle in their outpost, and provide their services as gatherers.
- Mick at Maltese Falcon might have some job for an interested wastelander.
- A woman at Junktown's workbench collects certain recyclable items.
- There are items spawning occasionally on a fifth level of the Glow.
- Npcs in towns can accidentally cripple themselves, and require a doctor attention. There's a small reputation boost for both forms of healing.

CHANGES (WIP):
- Brahmin speed decreased (this include followers). Also, most encountered brahmin packs won't act as a group when attacked.
- Timeouts for worldmap encounters removed.
- Mauser damage increased to 8-13
- Desert Eagle damage increased to 12-18
- Magnum Revolver damage increased to 13-19
- Shotgun damage increased to 19-27
- Sawed off Shotgun damage increased to 19-27, shots take 1 less AP
- Laser Pistol damage increased to 20-35
- Magneto Pistol damage increased to 20-35
- Plasma Rifle range decreased back to 24 Hexes
- Knife damage increased to 7-12
- Combat Knife damage increased to 12-19
- Sledgehammer damage increased to 8-16
- Crowbar damage increased to 10-18
- Spear damage increased to 8-12
- Sharpened Spear damage increased to 12-20
- Club damage increased to 8-23
- Switchblade damage increased to 8-15
- Brass Knuckles damage increased to 5-12
- Spiked Knuckles damage increased to 8-20
- Throwing Knife damage increased to 18-40
- Militia disabled in Modoc and Klamath.
- Militia max starts at 8 after taking town, then grows one each hour until 20.
- Caps reward is different for each town (grows for every hour in control like before). Caps reward is resetted when someone else takes town.
   - Modoc: 300 caps/hour
   - Klamath: 450 caps/hour
   - Gecko: 500 caps/hour
   - Den: 750 caps/hour
   - Redding 850 caps/hour
   - Broken Hills: 1000 caps/hour


飛刀提到18-40
是要大家練小李飛刀了嗎...
丟完還可以撿回來呢
沙发
 楼主| 发表于 2010-10-2 14:27:45 | 只看该作者
地圖上有些城鎮看起來消失了
事實上只要再靠近該城鎮一次他就會又出現了
板凳
 楼主| 发表于 2010-10-2 14:57:13 | 只看该作者
- Some of the encountered Farmers and Homesteaders can be persuaded by factions' leaders to settle in their outpost, and provide their services as gatherers.

這個我試著帶了一個homesteader回家, 你需要5000 caps幫他還債他才會跟你走
他的功能只有提供幫你採集物品(一天一次, 應該是in-game time)
蠍子尾巴, 水果, 植物纖維, 木頭, 白蜥蜴皮, 金蜥蜴皮
後面三項都會跟你要些東西他才要採集 (變相的交易?)
像是蜥蜴皮他會跟你要槍去打獵
要讓他砍木頭他會跟你要空水袋才願意出發...
(不知道是每次都要給還是只需要給一次)

另外不確定是否公會內每人都可以各自使用, cd分算或是一起算
還有farmer我一遭遇就一定會交戰, 聲望都是正的, 無法測試,
不過我想是跟homesteader一般的功能


- Timeouts for worldmap encounters removed.

目前似乎打特定較高級encounter的cd時間被移除了
會一值遭遇, 可以重複打裝囉
地板
 楼主| 发表于 2010-10-3 11:08:12 | 只看该作者
引用第2楼bateast于2010-10-02 14:57发表的  :
- Some of the encountered Farmers and Homesteaders can be persuaded by factions' leaders to settle in their outpost, and provide their services as gatherers.

這個我試著帶了一個homesteader回家, 你需要5000 caps幫他還債他才會跟你走
他的功能只有提供幫你採集物品(一天一次, 應該是in-game time)
蠍子尾巴, 水果, 植物纖維, 木頭, 白蜥蜴皮, 金蜥蜴皮
.......

關於這個雇用的採集者,
剛剛發現你如果不是同個公會(gang)的人走太靠近
他會攻擊你... 剛剛已有慘痛的經驗

如果是同公會但是拿著武器的人
他會警告你, 像是在路上遭遇Trapper一類的人一樣

而且即使是會長, 也無法變更他的attack style, 因為他不是一般的merc/ slave
甚至無法移動他, 導致如果他站的位置如果離base入口很近
或是站在什麼門口附近, 很容易就攻擊人 -.-
最後我只好把他給殺了...

希望未來至少能移動他的位置就好了...
5#
发表于 2010-10-9 21:43:22 | 只看该作者
我说怎么没看到这个家伙,原来已经杀了
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