|
请大家原谅~~~~~很久没有这么激动了!!!期待了n久的hammerfight终于又有新消息了
这次作者GKosh说话了 游戏已经完成 他的工作已经完成了 现在就看test publishers工作了
漫长的等待终于要结束了~~~~~
希望e文版能同毛文版同时发售。可能过不了多久就能在1c的网站上应该能够看到更多hammerfight的消息了。或者有什么视频预告之类的。
08年独立游戏节的大作终于要全部问世了
Crayon Physics Deluxe、World of Goo、Audiosurf、Noitu Love 2: Devolution 发售的时候全都轰动一时~~~ 入围08年独立游戏节的游戏的素质是往年来最高的
相信hammerfight发售后一定也会轰动的~~~~~~~~~~~~~~~
希望有爱的朋友能翻译一下~~~~~~~~~~~~~~~~~~~~
GKosh原话~~~~google 翻译过的
In the meantime, I now add the last line of code in Hammerfight v.1.0.Now, if the test publishers do not give a serious error - the game in a month will be on sale!
I want to do something like a press release for its "
So, since the publication v.0.21 has passed more than a year - it turns out, finishing the game much more difficult than starting as a Eklessiasta "end of the case better than the beginning of it."
Release version of the game two times larger than the previous one, as the size distribution and volume of the game, so, I hope, and quality.
The company has increased at least 1.5 times, all levels of processed and supplemented
All other modes also changed very significantly (though their essence remains the same).
One and a half times more side-arms
Five types of powder
A new class of missile weapons - Peltier, darts, bottle bombs and poison warfare c
But this is not important - the main thing that I had a good time to work with the balance and characteristics of each instance of weapons. All 14 new models of knives is a pleasure to use and have expressed their strengths and weaknesses. Weapon was a bilateral - that is, ax the cutting edge you need to rotate in the direction of impact. This is a very interesting moment, as many blades there are different parties in different ways - the convex side swords handy cause Secants strikes, and concave - podtseplyat armor.
On the picture one of my favorite artists
Easy to see that one side of the blade acts as a hatchet, and the other - as a sword.
Usually in games later make artificial arms much stronger than the early, just increasing the damage points - I have tried to adhere to a fundamentally different idea - the game is not strong and weak arms. Yes, late expensive blades, bit early but I wanted a player, even with the very first club might wish to pass the entire game! All the matter in physics and skill, rather than the value of the blade.
The subject of my little pride - a new firearms
Five samples spread on the game - it is really five new battle tactics and, in addition, if you know how pleased to charge the large part, to the guschu worms!
I was asked many times to add new stones in the game, and I break a lot of time to do it. Stones, of course, good - but their properties are too much influence on the game. This is not Diablo, where the stone simply adds the points to demedzhu. The most important thing in the game - contact fighting, almost fencing - is it all the juice and the scope for improving the player, but the stones just distracting. So I tried to do everything so that the stones found their way into the game, not taken away from the primacy of military skill.
Tactics computer opponents become much more diverse. The enemies now and they can shoot and throw darts, and very successfully to use poison. I hope the veterans of previous versions will remain satisfied with
However, I did a lot that were satisfied and those who run the game for the first time. The game has rid itself of "zaparnyh" levels, learning curve has become much more comfortable. The game could not be "stall" - there is additional to the standard of living that are especially useful in hot moments, and even amnesty
- - Victory in the price level of all cash savings.
Frequently asked questions on the previous version - and why in game money?
Now you why - this is an opportunity to acquire rare blades and dokupit additional ammunition to level (say, a good weapon for прикупить bosa).
All right, all that's new in 1.0 and write long and do not want to. The engine remains the same, graphics and especially sound significantly pohorosheli. GRIM HAMMERBALL and now you can play with your friends connected to the computer until 4 mice, although it is rather a bonus - the game has remained largely singlovaya.
Here, after three years of unhurried development, I definitely pleased with the result. out the maximum of the concept and the world - although, more experienced person would probably cope a year earlier - well, I did play and was a student at the same time
I hope very soon igruha will be available to a wider audience.
hammerfall 0.21 版
下载
http://www.gazup.com/5b01i-hammerfall_0.21.zip-download-mirrors/ |
|