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自制人类头像

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楼主
发表于 2008-11-1 13:28:11 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
刚在trow的jox贴子(http://trow.cn/forum/index.php?showtopic=8683)里学来的,现炒现卖



【附件用法】把解压出来的几个文件复制到游戏目录\Arcanum\data\portrait下,如果没有这个目录,则建立一个,再把几个文件放进去。新建人物的时候就可以选择新头像了。似乎色彩和亮度都不太好调整.。。。。。。抛砖引玉,避难所能人忒多,自己diy个更棒的吧。

附件内容:
女性人类头像是···朋克女孩艾薇儿。入选理由···奥秘是蒸汽朋克风格的游戏
男性人类头像是···科学家,爱因斯坦。入选理由···他长着一条肥厚多汁的舌头
通用头像为爱因斯坦...那个胡子和头发做矮人也很适宜
阿什伯里的狗...西伯利亚雪橇犬(哈士奇)
新增吉娜公主...一共四个吉娜头像,喜欢那个就把那个命名为NPCJay.bmp



【自制方法】
如果是自制主角头像,每个头像需要两个bmp图片文件,一个128*128、256色,一个64*64、256色。图片命名要和文件userport.mes中的统一。具体命名规律参见本文最后的英文说明。以附件内容为例,用记事本打开userport.mes文件,内容为:
{1}{HUM001}.....................这个表示人类男性头像,对应文件为HUM001.BMP(64*64、256色)和HUM001_b.BMP(128*128、256色)
{2}{HUF001}.....................这个表示人类女性头像
{3}{ANY001}.....................这个表示通用头像,任何种族任何性别都可以使用

如果是自制NPC队友的头像,那只需要一个64*64、256色的bmp图片即可。名字为NPCXXX.bmp,比如吉娜为NPCJay.bmp,狗狗为NPCDog.bmp,XXX是队友英文名的头几个字母(这些字母可以参考本帖最后的附录)。



【删除方法】
如果你不希望改变队友的头像,请删除NPCDog.bmp和NPCJay.bmp文件。
如果全不喜欢..............全部删除即可~~~

=======================
找到说明文件了


User portraits are indexed from a message file called data\portrait\userport.mes that begins with message 1.  
You may have to create this file. Simply make a new text file and change the extension from txt to mes.

Each portrait is a 256 color BMP file that is 64 x 64 pixels. It's name
should have a three letter prefix which is 2 letters for race and one
letter for gender. This prefix defines which race-gender combination of a PC
or NPC can use this portrait.

The race prefixes are
HU - human
DW - dwarf
EL - elf
HE - half elf
GN - gnome
HA - halfling
HO - half orc
HG - half ogre

The gender prefixes are
M - male
F - female

Special prefixes
NPC - this portrait is useable only by NPC's, regardless of race or gender
ANY - anyone (PC or NPC of any race or gender) can use this portrait

Examples::
{1}{ELM1} means there is a portrait named data/portrait/ELM1.bmp which is
only available to elf males
{2}{ANYpretty} means there is a portrait named data/portrait/ANYpretty.bmp
which is useable by anyone
{3}{NPCbob} means there is a portrait named data/portrait/NPCbob.bmp that is
avialable to any NPC but not to PC's

For the larger versions of the portraits you can create a 128x128 BMP and append "_b" to its name. So if you have a regular portrait file called ELM1.bmp  you can create another called ELM1_b.bmp to be used for the bigger portrait. This does not have to be added to the userport.mes file, the game will automatically detect and use it. If the _b file does not exist, the game will simply scale up the smaller version.

Tim.


附录
{1035}{NPCDoc}
{1036}{NPCVirg}
{1037}{NPCPerr}
{1038}{NPCSogg}
{1039}{NPCMag}
{1040}{NPCGeof}
{1041}{NPCVoll}
{1042}{NPCGar}
{1043}{NPCChukk}
{1044}{NPCTor}
{1045}{NPCFrank}
{1046}{NPCLog}
{1047}{NPCSeb}
{1048}{NPCZan}
{1049}{HUF3}
{1050}{NPCDante}
{1051}{NPCRav}
{1052}{NPCJay}
{1053}{NPCArr}
{1054}{NPCJor}
{1055}{NPCWeldo}
{1056}{NPCTollo}
{1057}{NPCBane}
{1058}{NPCSwyft}
{1059}{NPCCyn}
{1060}{NPCThor}
{1061}{NPCMerg}
{1062}{NPCDog}
{1063}{NPCWar}
{1064}{NPCKrak}
{1065}{NPCGorg}

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推荐
发表于 2010-6-24 21:36:16 | 只看该作者
帮着顶一个 暴露女头像 哇哈哈

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沙发
发表于 2008-11-1 13:38:34 | 只看该作者
白熊一来就发飙啊,八错 [s:61]
板凳
 楼主| 发表于 2008-11-1 14:53:48 | 只看该作者
飙一个。。。。。。。本来还想做达芬奇自画像和拿破仑跨越阿尔卑斯山的像。。。。。。后来发懒就做了两个

觉得爱因斯坦这个比较适合疯子背景。。。。。。。。很疯狂,也符合游戏中那些科技说明文字的即疯狂又幽默的特点
地板
发表于 2008-11-1 16:11:12 | 只看该作者
发一个。。。沙俄帝国大神官

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5#
发表于 2008-11-5 13:30:07 | 只看该作者
找到说明文件了


User portraits are indexed from a message file called data\\portrait\\userport.mes that begins with message 1.  
You may have to create this file. Simply make a new text file and change the extension from txt to mes.

Each portrait is a 256 color BMP file that is 64 x 64 pixels. It's name
should have a three letter prefix which is 2 letters for race and one
letter for gender. This prefix defines which race-gender combination of a PC
or NPC can use this portrait.

The race prefixes are
HU - human
DW - dwarf
EL - elf
HE - half elf
GN - gnome
HA - halfling
HO - half orc
HG - half ogre

The gender prefixes are
M - male
F - female

Special prefixes
NPC - this portrait is useable only by NPC's, regardless of race or gender
ANY - anyone (PC or NPC of any race or gender) can use this portrait

Examples::
{1}{ELM1} means there is a portrait named data/portrait/ELM1.bmp which is
only available to elf males
{2}{ANYpretty} means there is a portrait named data/portrait/ANYpretty.bmp
which is useable by anyone
{3}{NPCbob} means there is a portrait named data/portrait/NPCbob.bmp that is
avialable to any NPC but not to PC's

For the larger versions of the portraits you can create a 128x128 BMP and append "_b" to its name. So if you have a regular portrait file called ELM1.bmp  you can create another called ELM1_b.bmp to be used for the bigger portrait. This does not have to be added to the userport.mes file, the game will automatically detect and use it. If the _b file does not exist, the game will simply scale up the smaller version.

Tim.
6#
发表于 2009-1-23 07:55:30 | 只看该作者
哪位英语达人翻译下吧
换头像是我对奥秘的一大愿望啊  
7#
发表于 2009-1-29 10:39:44 | 只看该作者
那换NPC的头像用不用在userport.mes里添上名字啊

一般转换到256色的确是失真太多了,不知道怎么样才能避免
8#
发表于 2009-1-29 12:57:35 | 只看该作者
引用第4楼白熊于2008-11-05 13:30发表的  :
User portraits are indexed from a message file called dataportraituserport.mes that begins with message 1.  
.......
就這段看不懂...要怎麼把txt轉換成mes?txt檔裡要打些什麼?
9#
发表于 2009-1-29 13:07:09 | 只看该作者
引用第6楼mbslufee于2009-01-29 10:39发表的  :
那换NPC的头像用不用在userport.mes里添上名字啊

一般转换到256色的确是失真太多了,不知道怎么样才能避免


先转换为GIF,然后再转成BMP256。
10#
发表于 2009-1-29 21:24:04 | 只看该作者
我要用叫兽的头像!
11#
发表于 2009-3-10 22:29:20 | 只看该作者
奇怪的是只有点向右翻的按钮才能选到,点向左翻的找不到。。
12#
发表于 2009-3-10 22:48:15 | 只看该作者
白熊你的头呢?
13#
发表于 2009-3-11 01:42:13 | 只看该作者
很早以前就拿我这个ID头像做过,可是转成256色真TMD不能看呀
14#
发表于 2009-11-16 08:59:59 | 只看该作者
更新了吉娜公主的四个头像

把头像自制方法从新写了一遍,原则是简单易懂
16#
发表于 2010-8-17 22:43:25 | 只看该作者
17#
发表于 2023-8-19 10:22:42 | 只看该作者
.....时隔13年之后 我竟然用了十三年前我自己做的新头像来玩奥秘2.02 真是奇妙.....
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