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请大家注意看1.3c补丁的patch_readme,里面列举了一些很重要的对操作有帮助的提示。
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! CHRONICLES OF THE BLACK MOON !
! PATCH 1.3c !
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This document contains a list of the corrections, optimizations and
new functions provided by the patch 1.3c of the Chronicles of the Black Moon.
1. CORRECTIONS
- The random returns under Windows, encountered on certain configurations
and being related to problems of memory allocation, have been corrected.
- Calling up the cinema sequences of the victories of the Black Moon and
Empire campaigns has been corrected.
- The cursor of the Windows mouse is no longer superimposed over the game cursor.
- Counting the action points on the map of the region is now correct and
corresponds to the information in the bestiary.
- In the case of death when a spell is being cast, the character casting
the spell is no longer frozen (Blockage of Wismerhill in particular).
- It is no longer possible to disrupt the portcullis of a castle.
- The invocation of warrior elves from the trees can only be made near to a tree.
- The animation of a living dead killed once is no longer possible.
2. OPTIMIZATIONS AND ADJUSTMENTS
- The display on the battle map is optimized thereby improving the fluidity of the
combats.
- The characteristics of the following units have been modified:
- Necromant and priest of the Black Moon: Slower progress per level.
- Fire elementary and high elf: Increased effectiveness in combat.
- Orc: Increased life points.
- The cost of the cavalry has risen from 20 to 30 pieces of gold.
- During battles against enemy regiments encountered on the map of the region,
the combats start immediately (no more temporizing on the enemy AI).
- Overall, the magical units cast spells less often. They will
therefore have to be used with more precaution.
- In the special mission between the dwarves and the elves, it is no longer
necessary to kill everyone to win.
3. NEW FUNCTIONS
- It is now possible to store the selection of ten groups of units by
pressing Ctrl+0, Ctrl+1, ..., Ctrl+9. Stored groups are recalled by
pressing Alt+0, Alt+1, ..., Alt+9. What is more, the stored groups are
identified on the mini-map by their number.
- During a combat, you can select all the units of a same kind that are
visible on the screen by double clicking on one of them.
- A statistics screen showing information about the numbers killed
in each camp and the tactical effectiveness of the units is displayed after
the combats.
- During the campaigns, when going from one region to another, the path taken
is displayed on the map of the Empire of Lhynn.
- During missions with a limited time, the countdown is displayed.
- The bestiary is accessible from the game (map of the region, castle and
battle map) by pressing button 'B'.
- The interface of the map of the region now has the necessary number of turns
for the transition to fortifications and the transition to a forced march.
- A special new mission allows the player to live the episode of the death of
Wismerhill's father. |
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