13号避难所

 找回密码
 立即注册
搜索
楼主: rlucky
打印 上一主题 下一主题

[测试]你属于龙与地下城中的何种阵营?

[复制链接]
楼主
发表于 2008-3-18 18:43:18 | 显示全部楼层
绝对中立(Neutral):成为中立的人物似乎是个好主意。在善良与邪恶、秩序与混乱之间他们并不特别遵循其中某一者。大部分中立者是因其没有特别的坚信和偏爱而成中立,他们并不致力于维持事物中立的状态。这样的人认为善良比邪恶要好,他们也更愿意有善良而非邪恶的邻居和统治者。尽管如此,他并不承诺在任何情况或全体方式中亲身支援良善。另一方面,某些中立人物委身于中立的哲学观点。他们认为善良、邪恶、秩序、混乱都是偏见和危险的极端观点。他们提倡中立之路,认为从长远看它是最好最平衡的道路。中立的寻常称谓是“真正中立”。中立是一个行动自然不持偏见强迫的阵营。
Your Character’s Alignment

Based on your answers to the quiz, your character’s most likely alignment is Neutral.

Neutral

A neutral character does what seems to be a good idea. She doesn’t feel strongly one way or the other when it comes to good vs. evil or law vs. chaos. Most neutrality is a lack of conviction or bias rather than a commitment to neutrality. Such a character thinks of good as better than evil. After all, she would rather have good neighbors and rulers than evil ones. Still, she’s not personally committed to upholding good in any abstract or universal way. Some neutral characters, on the other hand, commit themselves philosophically to neutrality. They see good, evil, law, and chaos as prejudices and dangerous extremes. They advocate the middle way of neutrality as the best, most balanced road in the long run. The common phrase for neutral is "true neutral." Neutral is the best alignment you can be because it means you act naturally, without prejudice or compulsion.

--excerpted from the Player’s Handbook, Chapter 6

Keep in mind the alignment suggested by the quiz is just that: a suggestion. It describes your character no better than a 36-question test would describe you. But it’s a good way to start thinking about how your character acts when confronted with issues of alignment.

Now that your character has taken the test, make a note of which questions scored in the opposite direction from your overall alignment. These exceptions can tell some interesting tales about your character Are you a good character with a greedy streak? Are you a lawful character who can’t stand the village elders? Don’t just roleplay your alignment -- roleplay your alignment exceptions, too. Few characters perfectly embody their alignment choice.

Try the test again



Changing Alignment

From time to time (say every three to five levels), it might be a good idea to retake this alignment test to see whether your character is experiencing "alignment drift." Perhaps you intended him to walk the straight and narrow, but (having fallen in with bad company), he’s becoming increasingly comfortable with behavior that would make his mentors blush. Or perhaps you intended her as a hard-bitten cynic, yet find that she’s the one who makes sure the rescued survivors get safely back to town, sometimes slipping them a few gold pieces to replace their losses.

Don’t despair: People change over time, and characters do too. Some become more lawful (there’s nothing like amassing a stockpile of loot to make you want banditry and thieving to stop). Others relax their earlier strictures to embrace a more flexible approach. The alignment you choose while creating the character may not be the alignment that best fits how you play that character. Retaking the test later on also has the advantage that, instead of abstract conditions, you can plug in specific examples of how the character behaved when faced with any of the situations outlined in the "test."

Note that some characters (paladins, clerics, monks) suffer consequences of shifting alignment. Consider this test a qualifying exam for beginning characters in this class ("Well, you seem to score poorly on lawfulness, Sir Eadgar -- are you sure you want to be a paladin?") and a moral and ethical compass for those already on their chosen path.
您需要登录后才可以回帖 登录 | 立即注册

本版积分规则

手机版|小黑屋|Archiver|13号避难所

GMT+8, 2024-5-5 12:09 , Processed in 0.079570 second(s), 15 queries .

快速评论 返回顶部 返回列表