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只能自己写脚本...这几个似乎可以...
set_weapon_knockback(WeaponPtr, int type, float value)
set_target_knockback(CritterPtr, int type, float value)
set_attacker_knockback(CritterPtr, int type, float value)
remove_weapon_knockback(WeaponPtr)
remove_target_knockback(CritterPtr)
remove_attacker_knockback(CritterPtr) |
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