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[游戏新闻] 《废土2》一把武器闯天涯 多种武器各有优劣难抉择

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楼主
发表于 2013-4-24 19:15:59 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
InXile Entertainment公布了《废土2》的详细更新细节。这里包括开发团队达成的里程碑似的成就,对艺术素材的需求,免DRM发售,DLC计划以及关于游戏设计的长篇大论。

  《废土2》的武器系统被分为数种等级,每种武器都有自己的升级进度,你可以从头到尾在游戏中一直使用一把武器。狙击枪,微冲,钝器,刀具,反坦克武器,爆破炸弹,能量武器和来复枪哪种是你的最爱?我们将武器系统发挥到了极致。比如,无论是游戏开始时你用的左轮手枪,还是游戏结束时你所使用的‘侩子手’,在游戏中你可以使用无数种形态各异的手枪。你喜欢半自动手枪还是半自动狙击枪?单手钝器还是双持重武?榴弹发射器如何?不要担心,你所喜爱的一切在游戏中应有尽有。

  但这并不意味着你可以只用一种武器便能解决所有情况。我们延长武器系统寿命的办法就是加入“交易系统”。我们将每一种武器赋予一种特定。比如微冲就没有来复枪精准,没它射的远,并且打的没它疼。但是它们射速快,比手枪携弹量大,移动速度高。所以每一种武器都有其存在的意义。


辐射自爆人?自制特斯拉装甲?
沙发
发表于 2013-4-24 19:35:38 | 只看该作者
原文:

With that in mind, Wasteland 2’s weapons are divided into a number of classes, each with their own progression. We’ve created a system where if you invest into pistols, you can use them from start to finish and be effective throughout. The same thing goes for sniper rifles, sub machine guns, blunt weapons, bladed weapons, brawling weapons, anti-tank, demolitions, energy weapons, and rifles (list subject to change™). We even took this a step further and allowed more specific, thematic progression within the classes. For instance, we have a range of revolvers from starting equipment up to end-game death dealers that are all part of the handgun class/skill. The same is true for semi-automatic pistols if they are more to your taste. Do you like bolt-action or semi-automatic sniper rifles? One-handed or two-handed melee weapons? How about rockets or grenade launchers? Not to worry, we have something for all of you!

That’s not to say that each of these weapons will be as effective as the others in every combat situation. A core design tenet that spans all systems we’re creating has been one of “the trade-off”. We applied this to the weapons system by creating a defined role for each class. Most of these roles you will pick up on quickly. SMGs aren’t as accurate as rifles, don’t shoot as far, and don’t hit as hard or penetrate armor as easily. They do however put out a respectable amount of lead, have the advantage of using pistol rounds which are in greater supply, and require less Action Points to move with. A fast character can be devastating with a SMG, quickly closing in and unloading on an enemy where the accuracy penalty is drastically reduced. On a lightly armored enemy, the damage per action point will be much higher with a SMG versus a rifle (of the same approximate level). Anti-Tank weapons fire and reload slowly, will reduce your character’s speed in combat and are expensive to use, but will do massive damage to a large area. Just make sure you don’t have rangers standing behind your rocket-propelled grenade or the back blast might take them out too.

To keep things fun and allow a little flexibility to the system, we have incorporated weapons within each category that blur the lines between different roles. The perfect example of this is the D18 (totally not the Glock 18) automatic pistol. While not as effective at being a SMG as an SMG, it does allow the player heavily invested in handgun skills a little more flexibility in roles. Some other examples are the shotgun shell firing revolver and the .55 caliber WW2 anti-tank rifle.
板凳
发表于 2013-4-24 19:59:38 | 只看该作者
希望武器能做出特色来....
地板
发表于 2013-4-24 21:45:39 | 只看该作者
武器配件方面呢,除了固定配件,如果来些独特发明什么的会不会更有意思,
5#
发表于 2013-4-24 21:49:55 | 只看该作者
引用第3楼huio于2013-04-24 21:45发表的  :
武器配件方面呢,除了固定配件,如果来些独特发明什么的会不会更有意思,
之後更新會談到武器彈藥的製造、升級、改裝等其他部份。
6#
发表于 2013-4-24 21:50:50 | 只看该作者
那个图好像辐射工兵+疯狂伊文⋯
7#
发表于 2013-4-24 22:45:23 | 只看该作者
我们延长武器系统寿命的办法就是加入“交易系统”。

是在线游戏么?????难道暴雪的商人天赋成了游戏业界救命稻草了????

这让收集控&完美控情何以堪呐。
8#
发表于 2013-4-24 23:37:34 | 只看该作者
引用第6楼thusvside于2013-04-24 22:45发表的  :
我们延长武器系统寿命的办法就是加入“交易系统”。
是在线游戏么?????难道暴雪的商人天赋成了游戏业界救命稻草了????
这让收集控&完美控情何以堪呐。
翻譯錯誤,實際意義是“有得有失”。
雖說這樣挺厚臉皮,不過與其看遊俠或是2u轉貼過來的,不如看我寫的:http://www.bn13.com/bbs/read.php?tid=106951
9#
发表于 2013-4-26 04:17:03 | 只看该作者
对有恋物情节的人来说是个好消息。
10#
发表于 2013-4-27 00:49:54 | 只看该作者
引用第8楼pkleemon于2013-04-26 04:17发表的  :
对有恋物情节的人来说是个好消息。
这文章说的是 武器技能 会随使用增加,并不是某个武器会随使用时间而变得厉害(类似奇幻游戏的武器附魔),所以初期的枪玩过后该扔还得扔,只是到后期换同类的高级武器不吃亏而已。
标题什么一把武器闯天下真心不知道怎么翻译出来的。。就算是GOOGLE机翻也不会无中生有啊。。3DM之流的新闻还是直接忽视吧。
11#
发表于 2013-4-27 01:06:39 | 只看该作者

回 9楼(NukeCoke) 的帖子

大概翻译的人想要表达的是“通一门,走天下”的意思,毕竟这次UPDATE就是为了标书制作方希望玩家在任何一类武器上的投入都能很愉快的进行游戏,不过真正写出新闻标题就蛮奇怪了……



话说WL系列的武器划分真细啊……手枪霰弹枪冲锋枪啥的……反而能量武器这次只有一个选项了?
12#
发表于 2013-4-27 22:01:13 | 只看该作者
能量武器不可能只有一个选项的。镭射,微波,电磁,小型核弹,嗯,不知道多啦猫的空气枪该算什么武器。。。
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