我是从这里下载的 http://www.nma-fallout.com/forum/viewtopic.php?t=42386
更新日志
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V4.0.2 08/10/12
Fixed a bug causing some objects and tiles to be lighted incorrectly.
Fixed a bug causing the DirectX9 window mode to fail when the fullscreen refresh rate was set to something other than 0.
Fixed a bug causing window mode to crash when adjusting the window size with the x2 scaler enabled.
Fixed a bug which could cause non english text to be cropped in the widened interface-bar console.
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V4.0.1 29/09/12
Fixed some dodgy code that may have been causing a crash when entering a map after adjusting hi-res settings.
Removed the need to hold down a key when scrolling map view area. Scrolling is now disabled when another panel has focus, e.g. opening the in-game menu.
Added double-click running option, functionally the same as in Fallout2. Enabled by default.
For Fog Of War - Made Misc objects always visible as with Walls and Scenery.
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V4.0.0 28/09/12
Fixed a bug in my world map code causing keyboard commands to fail.
Fixed the pause screen for the hi-res patch.
Fixed the vertical centring of windows when the main game window is not visible.
Modified the wide interface-bar console to handle multibyte characters.
Added the option to play the game in greyscale.(Pixote's idea)
Added options to add Fog Of War elements to the game.
Added new Graphic Output modes DirectDraw7 and DirectX9.
Added the option to play in a resizable window.
Added a basic scaling option.
Overhauled the inGame Settings menu, adding some more options previously hidden in the f1_res.ini.
Added new graphics for the dialog screen which have had a border added. (Art Created by Continuum)
Replaced the f1_res_patcher.exe with f1_res_Config.exe to edit hi-res settings outside of the game.
Various other small fixes and code edits.
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V3.0.6 01/02/12
Fixed a potential bug which may cause the splash window to not close.
Added an option in the "f1_res.ini" to fix the flickering screen problem.
Added an option in the "f1_res.ini" to reduce CPU usage.
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V3.0.5 09/11/11
Fixed a bug which sometimes caused only one word to be displayed per line in the console when using the wider interface-bar option.
Added more display options for the interface-bar's alternate Ammo Metre.
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V3.0.4 02/11/11
Fixed a bug which sometimes caused a blank screen when loading maps with multiple areas.
Fixed incorrect placement of inventory/loot windows.
Cleaned up mouse drawing beyond map edges.
Added an option to increase the width of the interface bar allowing for a larger area to display game messages.
Added 800 pixel wide Interface-bar Art created by Continuum.
(WIP)Added an option to display an alternate Ammo Metre which is wider and changes colour depending how much ammo remains in your current weapon.
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V3.0.3 24/09/11
Fixed a bug which could cause the game to crash if one of the vault water level warning videos were played.
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V3.0.2 28/06/11
Major code overhaul, most of patch re-written and/or optimised.
Fixed Splash screen display.
Added an option to increase the display time of the Splash screen.
Added scaling options for Splash, Help, Death, Ending Slides and Main-menu Screens.
Added option to load 8bit bmp's on Splash screen.
Added option to set 32bit colour output.
Text used in the Screen-Settings screen can now be edited in a msg file.
Hi-res patch art and other files have been integrated into the fallout file system. And are now stored in your master patches folder(eg. data\\).
Added map edge clipping option to hide the unused area beyond the map borders.
Added angled clipping to clean up some original maps.
Map edges are now the same no matter the resolution.
Multiple edge sets can now be set up on a single map level.
Map angled borders have been removed. All 10 000 tile and 40 000 hex positions can be utilised.
Numerous other small fixes.
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V2.2b 09/10/09
Fixed a mistake I made adding "Fallout Restoration Mod" support which caused other fallout versions to stop working. |