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7#
楼主 |
发表于 2009-10-3 21:57:27
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只看该作者
这是黑牙改过的脚本对吧?
后来master_wind做过一个变性修正脚本,这里
// 28 -- Body of Water
{2400}{AoE: Tgt_None, [Begin]AoE: Tgt_Obj_T_Critter | Tgt_Obj_No_ST_Critter_Dead, [End]AoE: Tgt_Object}
{2401}{Cost: 25, Maintain: (2 @ 10)}
{2403}{Disallowed_TSF: OSF_BODY_OF_AIR | OSF_BODY_OF_EARTH | OSF_BODY_OF_FIRE | OSF_BODY_OF_WATER | OSF_POLYMORPHED}
{2405}{[Begin], Type: Trait, art_num, 27}
{2406}{[Begin], Type: Effect, 55, Add}
{2407}{[Begin], Type: ObjFlag, obj_f_spell_flags, OSF_BODY_OF_WATER, FLAG_ON}
{2408}{[Begin], Type: ObjFlag, obj_f_spell_flags, OSF_WATER_WALKING, FLAG_ON}
{2409}{[Begin], Type: Effect, 62, Add} // Speed -5
{2410}{[Begin], Type: EyeCandy, 2, Add}
{2411}{[End], Type: ObjFlag, obj_f_spell_flags, OSF_BODY_OF_WATER, FLAG_OFF}
{2412}{[End], Type: Effect, 55, Remove}
{2413}{[End], Type: Trait, art_num, -1}
{2414}{[End], Type: ObjFlag, obj_f_spell_flags, OSF_WATER_WALKING, FLAG_OFF}
{2415}{[End], Type: Effect, 62, Remove}
{2416}{[End], Type: EyeCandy, 2, Remove}
{2417}{[End], Type: EyeCandy, 2, Add, Play: Reverse}
删除了{2404}{AI_Defensive: (11 @ 0)},这样NPC就不会用元素系变身。算是一个临时的解决方案。 |
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